Development Project Setting
General Setting
- Set Camera to Solid Color and background color to 0,0,0
- Set the position of Camera to 0,0,0
- Open
Edit
->Project Setting
->Quality
, subsequently check all Levels and closeV Sync Count
of each level.
General Settings
PC Standalone Setting
-
Open
File
->Build Settings
->Player Settings
and then choosePC, Mac & Linux
. -
Set Architecture to x86-64
- Open
Other Setting
and changeAPI Compatibility level
to.Net 2.0
inOptimization
.
Note: Do not choose .Net 2.0 Subset.
PC Standalone Setting
Windows Store Setting
-
Switch to
Windows Store
inBuild Settings
-
Choose
Universal 10
inSDK
-
Choose
HoloLens
inTarget
Note: Choose the proper device if your application is targeted to other platform.
-
Choose
D3D
inUWP Build Type
-
Making sure that you have
`Unity C# Projects
checked. -
Click
Build And Run
-
Windows Store Setting
- Open
Other Setting
and checkVirtual Reality Supported
- Choose
Windows Holographic
Windows Store Setting
- Check options in
Capabilities
inPublishing Settings
according to your needs
Windows Store Setting